Volurys

Volurys, Officially the Volurys Authoritative state, is a country in the Northern and Eastern region of Artemia. Covering an area of 284,223 Km², it lies between the Boreal Ocean to the north and Valkyr mountain range to the south. It borders with Kironia to the west, and Destland to the south. The approximate population

The fist humans to inhabit the area began at the same time various other human settlements came up in the regions of North-eastern Artemia. However, the oldest artifact; a stone axe with a rune on it's blade dates back to 154 CE and belongs to a former clan that was absorbed into a bigger one. The region was also a hotbed for conflict between the many clans that settled within for land and resources. The most iconic of which is the 'War of the Ten Kings.' The victor of the war consolidated his rule, and his progeny would form the Imperium Volurys in 20 CE. After 20 CE, the Imperium knew peace for 50 years, during which their economy and industries boomed. New fortresses appeared on the borders and major towns were fortified. It was also during the peace period that the 'Hrostand Imperitroika Nurmay." (Old Voluri : "Grand Imperial Army.") The Imperium constantly engaged in a series of conflicts against their neighbors and regional nations, earning a reputation for artic warfare.

Early History
The first signs of the viking settlements on the shores and planes of Volurys dates back to 154 BCE. During those times, it is estimated at least 53 different 'skaarstafs' (Old Voluri : "Clans") of vikings, with varying strength in numbers, occupied the region of Volurys. Clan rivalry was not a new concept, and many territorial wars were fought to claim more space. The most significant one of these wars, details of which were preserved to the best of human capability and passed down through time is the 'Apoloptika je das Skaar.' (Old Voluri :" War of the Ten Kings.")

War of the Ten Kings (23 CE)
During the time, this was the largest war to ever be fought and saw the deployment of troops in the thousands, compared to the regular hundreds. The war is said to have lasted for 3 months, by then end of which 45 of the original viking clans were slaughtered. Clan Mørɧiɵɭ led by chieftain Jørmsk rallied his clan and began a campaign southward into the Volurys mainland. Being the chieftain of one of the largest northern clans garnered respect and fear, which caused lesser chieftains to come his call, increasing the overall size of the warband. Observing the large warband conquering all in their path, 9 other chieftains began to recruit the smaller clans under their banner with promises of protection and power. The order of the warbands and their leaders, according to their creation: Skaar Jørmsk, of Skaarstaf Mørɧiɵɭ

Skaar Hiljfu̯r̩, of Skaarstaf Jormũnɗhiɘ̃m

Skaar Geruftal, of Skaarstaf Mrodʉr

Skaar Tamurɸlf, of Skaarstaf Kirmunduf

Skaar Drigunsk, of Skaarstaf Drumunddos

Skaar Bundo̯rgat, of Skaarstaf Grigondhiem

Skaar Fridun, of Skaarstaf Riddurfal

Skaar Abridul, of Skaarstaf Yerstfaal

Skaar Brudunmer, of Skaarstaf Ersafthiem

Skaar Jrodus, of Skaarstaf Hrudersang

The ten chieftains met in the tundra highlands of Kaarnstahl, beneath the Verdunvaal peak, where the great war began. It was an complete and absolute massacre, with the ten armies all clashing at the same time. The leaders were all in the middle of their respective warbands, and were soon in the heat of battle. The first of the many chieftains to fall was Abridul; cleaved in two by Jørmsk great war-axe. Three months later, the last leaders to fall in the war were Bundorgat and Jrodus, both slain by the other. By the end, only 3 leaders and 130,000 troops were left, from the original 10 chieftains and 800,000 troops. The remaining three, Tamurɸlf, Fridun and Drigunsk formed an alliance, with Fridun marrying Tamurɸlf and Drigunsk willingly surrendering his men and himself to serve Tamurɸlf. Drigunsk would go onto becoming the captain of Tamurɸlf's honour guards. To this day, the 23rd of November is celebrated as 'Skaarstaf Juine Sol' (Old Voluri : Clan unification day).

Formation of the Imperium (5 CE - 20 CE)
After the loss of Tamurɸlf to sickness, Frejaarl the first was made the Skaar by the people. From that day onward, the lineage of Tamurɸlf would be the ones to lead Volurys till the Final war. Crowned the Skaar, Frejaarl was an ambitious man who wanted to extend his reach and influence. He formed scouting parties and rode with them to the reaches of the land, mapping it all as they went. Their survey of the land took 7 years and on the 21st of July 12 CE the first map of the region was made, which extended into present day Destland and Kironia. He died at the age of 40 due to sickness like his father before him. Frejaarl the second picked up where his father had left off, sending men and making settlements around the Boreal oceans and in the plains of southeast Volurys, where the settlers sent fish and timber from their respective settlements. To prevent revolts from the settlements, Frejaarl placed 'JurSkaars' (Old Voluri : Lesser Chief / Advisor to the Chief) over regions containing various settlements. This was the origin to the 'Hrostand Grouse' (Old Voluri : Grand House). The grand houses were managed by a 'Nuval Fomajlie' (Old Voluri : Noble Family). As they slowly transformed the clan into an empire, the grand houses handled the majority empire while the emperor mainly handled the houses and the families it held. By the year 20 CE, Frejaarl had established the Imperium Volurys and the grand houses to govern it.

Economy
The economy of the V.A.S was rebuilt after reformation day, and had taken almost 19 years for it to stabilize. Being so far to the north, the frigid landscape doesn't support agriculture or much livestock and the V.A.S depends solely on imports to cover any foodstuff related goods. As the area is rich in minerals and fuel, the government has expended plenty of assets to extract all these resources.

Major Exports
The V.A.S is a major exporter of raw and refined minerals, fuel, timber, factory made articles, as well as a arms, munitions and vehciles (both military and civilian).

Major Imports
The state imports major quantities of agricultural foodstuffs and clothing.