Automan: Al-Wadiya

Automan: Al-Wadiya is a 2005  developed by  and published by, part of the larger Automan series. It is the fifth main installment in the series and is the second game to not feature the chronological order of the release, but rather the location it was set in. It is also the first game in the series which does not take place in the year it was released in, rather in the past. The game is set in Al-Wadiya and is based heavily on the tri-city region in Alvakalia in the year 1993, and follows the story of Abu Mihrabi and his eventual entanglement with the oil mafia and several underground crime organizations. It was released in June 2005 for the version and in August of the same year for the  and  version.

The game features many real life inspiration and elements from various aspects of development, such as the location which is based on three cities in Alvakalia and their surrounding regions combined into a single map as the first map in the series to feature more than one major city along with extesnive rural areas. The plot is heavily based on the real life occurences and events that happened within Alvakalia in the 1990s, mainly the diminishing power of the oil industry and the rise in street crime within its cities, and is also influenced by several TV shows and films depicting the eventss at the time of portrayal. The game has been viewed by many game commentators to be "one of the most pivotal Automan games ever produced" as it introduced a lot of features which would be commonplace in future automan games, such as a high level of customizability, the RPG-style mechanics and gameplay, and the vast inclusion of mini games and other side activities.

It is considered by many critics and commentators to be "one of the greatest games of all time" and ranks number 1 in a lot of publications for "most memorable game of the 2000s" and "best games of the 2000s" published after 2010. It recieved universal acclaim from critics for its massive technological and gameplay leaps from previous games, although some aspects were still criticized such as its wanky controls. Nevertheless, it became the best-selling game of 2005 both in Seratof and in many other countries, and was the best selling game internationally for that same year. By 2013, the game had sold more than 25 million copies accross all platforms. The game's far reach and advancement in technological ability is often cited as a "landmark" and "pivotal" moment in gaming industry, influencing many games and projects released after the game's initial success. The game also attracted significantly more controversy and backlash for the portrayal of and  introduced in the game. In 2014, an official iOS version was released to the market. It was also re-released for the in 2008 and the GBox 2 in 2009. The sequel to the game, Automan IV, would be released a mere two years in 2007.