Automan II

Automan II is an  developed by  and distributed by  for the  and  released in 1997, and for the  and the  in 1998. Veratix Interactive released the game for the in 1999. It is a sequel to 1995 Automan game and is the second installment in the Automan game series. Similar to that of the first game, the player assumes control of a criminal in an open world setting and complete missions in order to progress the story. Automaan II is also the first game in the series which do not have separate domestic and international titles, with the Seratofian label simply changed to what the game is recognized as internationally.

This is the first time the in-game map was modelled after a real life location. Ambrosia, Tiperyn (named as Ambratia in-game) was chosen by the developers to be the setting for the game. With the game being set in a specific location, this is also consequently the first time in the game's history where the story and quests are unique and tied to the setting itself, rather than multiple story lines clumped into one setting, bringing the story to a more linear and the more traditional format most Automan games are based on.

The game recieved moderate reviews upon release, but was generally a commercial success, selling as many copies as the first Automan game. The SP1 version of the game fared the best among critics while the GBox port recieved the most criticism. The game managed to recieve the 1998 Seratofian game of the year award.