Automan IV

Automan IV is a 2007  developed by  and published by, part of the larger Automan series. It is the sixth main entry in the series and the first main issue since Automan: Al-Wadiya, which was released in 2005. For the first time in the history of Automan, the game is set in Seratof, the country of its producers, particulary centered around Azxara. Azxara and Seratof are respectively known as Asshara and Chadratof in character. The story follows Armand, former gangster and drug trader who is forced to reenter the criminal world once more after a final deal gone wrong, completing missions and various other activities in order to progress the story. The open-world design of the game lets players explore Asshara and its surroundings while completing missions at the player's behest.

Development of the game began in 2004 while simultaneously working on Automan: Al-Wadiya in the city of Alulim. Early stages of the game's development focused on engineering the new HD engine "R.A.C.E. software" developed by several lead programmers and developers. The team was able to capture more inspiration and resources for the game map and environment as research trips and journeys could be conducted more frequently, as Azxara, the main influence of the fictional game world, is much closer than previous game worlds. The development team were able to capture more than 150,000 photos from and around Azxara. Importing into the new HD engine was described as being "one of the biggest challenges" in the entire game development run. It was announced on the 15th of March 2006, and released around a year later for all ports.

The game was released in May of 2007 on the, , , and. Upon release, the game recieved critical acclaim, especially towards the environment, narration, and open-world mechanics, which many commentators describe as improving on the previous games while preserving important core values of the game. Automan IV broke previous sales record within the Automan series, and generated the most revenue for any Automan game in the span of one month. It earned more than 300 million Zakkas on its first day, and more than 600 million on its first week. The game has won several domeswtic and international awards, such as the 2007 Game of the Year in Seratof, and XXXX in the IEEE. To this day, it is considered one of the most memorable games of the 2000s, and is highly ranked in various lists of good video games. Although so, the game garnered some controversy over its combat system which allowed for very violent deaths, as well as several side missions which subjugated targeted ethnic groups.