Automan: Moslavina

Automan: Moslavina is a 2003  developed by  and published by, part of the larger Automan series. It is the first game in the series which is named after the location it was in and not the order in which the game was released in and is the fourth main entry in the entire Automan series. It is set in 2003 within the fictional Moslavina (based on various citiesr regions in southern Rovsnoska) and follows closely Ivan Đanković as he seeks vengenance from his former commanders in the army.

The game is the first title to be developed by Alulim Games, which would then be responsible for all the Automan games that have come out since this one. Production began five months after the release of Automan III in mid-2001. Development shifted from Ljana to Alulim in Éiljir province, although extensive research and field work was also done in Rovsnoska. The story follows closely real life events and the economic depression of the post-UPRZ era, and portrays real-life elements from the time period as-is. The game was also heavily inspired by UPRZ nostalgia and style, bringing in several hits and classic aesthetics from the time period. As such, most of the work done for Automan: Moslavina was in trying to recreate an eastern-Artemian based world. The game was released in March of 2003 for the and, as well as April 2003 for the  and  versions.

After its initial release, the game garnered universal acclaim from various critics and publications, particularly at the environment and style the game world provides. Much of the controversy generated by the game came from Rovnoski veterans and other support groups who bashed the games irresponsible manner in portraying the Rovnoski military and society as a whole. Although heavily criticized, the game still managed to perform well in sales, topping off at 3 million international sales in 2003 alone. The game is also considered to have been one of the most defining games of that console generation, and has been awarded several domestic and internatonal accolades, winning Seratofian Game of the Year in 2003. Since its release, an iOS version has been released in 2013.