Thuyiquakliq

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Dyi’Thuyiquakliq Nemei
Thuyiquakliq
Flag of Thuyiquakliq
Flag
Capital City Thuqlape’he
Major Recognised Languages ‘’Dene Quakaliq’’, Sukhoy, Iquiksalma, okOhkut, Anknumypa, Dokaduii, Lalgantej, Epemq, Shoqidaq
Government Tribal Council Federation
• Council Premier
Hadhi Tsatsatschou
• Denejuqaq Elder
Suq’lapen’he
Legislature Premier Council
Elder Counci
Popular Council
Establishment ~160/64BP(Before Present)
• Arrival Of Hominids
~40000-34000BP
• Ancestral Dene-Yeniseians
~12000BP
• Archaic Adze Culture
~7500-4000BP
• Woodlands Culture
~4500-3000BP
• Early Mountain Culture
~4000-2500BP
• Gali Culture
~3000-1600BP
• Mountain Culture
~1800-1200BP
• Feudal Age
1200-220BP
• Early Modern Era
220-80BP
• Sukhoy Unification
160BP
• Modern Council Formed
64BP
Area
• Total
346,212 km2 (133,673 sq mi)
• Water (%)
7.8%
Population
• 2018 estimate
1,240,000
• Density
3.58/km2 (9.3/sq mi)
GDP (PPP) 2017 estimate
• Total
$520,000,000
• Per capita
$420
GDP (nominal) 2018 estimate
• Total
$360,000,000
• Per capita
$290
Gini (2018) 21
low
HDI (2018) 0.396
low
Currency Quakaliq Tsaki(ᕐ) (QKT)
Time zone UTC+2.5 (Thuyiquakliq Island Time)
Date format BP yyyy.mm.dd
Calling code +264
Internet TLD .co.qk
Website
www.thuyigov.co.qk

Thuyiquakliq(Speaker Icon.svg/θuːjɪkwɑːkəljɪk/; West Sakhoy: ‘‘Qadinhsung’usk’’ [/ɢɜðɨŋt͡sɔɲ usɢʲ/]; Tipslânsk: ’’Thiyiklai’’, [/ðiːjɪklaɪj/]; Gardic ‘‘Eyjánnánar’’ [/æjənəŋjɑːr/]), often referred to as the State Of Thuyiquakliq or “Council Quakaliq”, is a moderately-sized island nation,located between the Boreal Ocean, Ohut Strait, Durwrow and Gardic Seas. It is an Indigenous Tribal Federation, home of the historically and genetically isolate Quakaliq peoples- believed to have inhabited the island for up to 13000 years. Historic isolation has maintained this integrity until the past two millennia, when external contact provoked a series of massive societal shifts. The final of these would relinquish the Sokhay Clan’s control over the island, and would establish the modern Council State of represented clans in 1954, 64 years before the present.

Often cited as one of the wildest, most rural or strange nations in Anterra(certainly within Artemia), the island(formed by the major Thuyik volcanic hotspot) is home to many unique features. The largest mountains north of the temperate regions encompass the interior of the island, holding the largest single mountain ice cap in the world, Soqi’Djaloqah. The mountain valleys are some of the most sparsely populated inhabitable regions on Earth, with a population of about 2,500 uncontacted “Durgetique” hunter-gatherers known to exist there. A range of refuge species exist across the island, survivors from the Last Ice Age. Of particular note are the famous megafauna of the island.

Much of the nation’s economy relies upon primary industries, hunting or subsistence agriculture. Up to 90% of the nation’s natural resource potential is estimated to be offshore, with the intersection of the Durwrow Current and the Boreal Coastal Cycle being funnelled through multiple straits. The most productive seas on Anterra exist around the island, providing barely exploited fisheries, whaling and offshore minerals. Much of the population is concentrated around the coast or employed within the maritime sector. Thuqlape'he’s population of 382,000 exist in the northernmost capital in Anterra, and the north coast urban center of Dokaduik is the most northerly settlement with over 100,000 inhabitants. Unlike most nations, much of Thuyiquakliq’s growth is occurring from rural regions, where modern connections are increasing the viability and prosperity of traditional livelihoods. Ecotourism is increasing slowly across the island, though the difficulty of overland travel in the winter months continues relative isolation. The Boreal and Northern Artemian air movements over the island create strong winds, heavy precipitation, warm summers and very cold winters(down to -40°C) The island is notably warmer upon the southern coast than the north, being Tundra, Polar and Alpine in climates. The sheltered southern regions are typically Subarctic in nature- the treeline roughly runs parallel to the slopes of the southern coast.

Etymology[edit | edit source]

History[edit | edit source]

Prehistory/Antiquity[edit | edit source]

Paleolithic[edit | edit source]

Mesolithic[edit | edit source]

Neolithic[edit | edit source]

External Contact[edit | edit source]

Carving Cultures[edit | edit source]

Feudal Social Changes[edit | edit source]

Ice Expansion[edit | edit source]

Whaling Wars[edit | edit source]

Boreal Coregenancy Company[edit | edit source]

Great Northern Game[edit | edit source]

Sukhoy Subjugation[edit | edit source]

Lape Dynasty[edit | edit source]

Modern Council Rule[edit | edit source]

People's Protest[edit | edit source]

Today[edit | edit source]

Geography[edit | edit source]

Geology[edit | edit source]

Climate[edit | edit source]

Biodiversity[edit | edit source]

Megafauna[edit | edit source]

Protected Lands[edit | edit source]

Politics[edit | edit source]

Central Government[edit | edit source]

People's Council[edit | edit source]

Tribal Council[edit | edit source]

Traditional Divisions[edit | edit source]

Denejuqaq Elders[edit | edit source]

Council Census Network[edit | edit source]

Traditional Clan Law[edit | edit source]

Foreign Relations[edit | edit source]

Northern Coregnancy Membership[edit | edit source]

Military[edit | edit source]

Ceremonial[edit | edit source]

LoranSat Communications[edit | edit source]

Economy[edit | edit source]

Exports[edit | edit source]

Maritime Economy[edit | edit source]

Restricted Goods[edit | edit source]

Imports[edit | edit source]

CETA protections[edit | edit source]

Shipping Access[edit | edit source]

Crime[edit | edit source]

Legal Ambiguity[edit | edit source]

Kironian Passage[edit | edit source]

Various Kironian camorra groups have for several decades now, operated human trafficking routes from Thuyiquakliq into Kironia and surrounding nations. While these operations range in purpose, with some being innocent enough smuggling of people to avoid needing a passport or wishing to evade detection. However a large portion of this trafficking, is the process of enticing, luring or kidnapping Thuyi youths into boarding Camorra vessels, where they are then taken to Kironia, and forced into various positions, at the threat of violent death or disfigurement. In addition to people taken directly from Thuyiquakliq itself, travellers and international students are also at risk.

Many of the women are forced into prositution, being controlled by various addictive substances and threats of violence. Typically located in areas with a high male to female population ratio, such as lumber towns, fishing ports, mining towns and rural construction sites.

Many of the men are pressed into service on unlawful Camorra run fishing craft, or even sold into slavery to trawler captains of that nature, who may have difficulty recruiting cheap workers for long-term voyages. Due to the length and nature of the Camorra fishing rackets, many of these youths end up joining the Camorra's and eventually serving as the overseers or even captains of more fishing vessels, although many end up dead.

The other major positions that the coerced people are forced into is things like: hazardous waste handling, truck driving of unsafe materials, illicit and unsafe mining, unsafe work in recycling or garbage facilities, or even international drug mules. There have even been reports of Thuyi youths having organs harvested and transported internationally.

Transport[edit | edit source]

Energy[edit | edit source]

Tourism[edit | edit source]

Demographics[edit | edit source]

Census Taking[edit | edit source]

Immigration[edit | edit source]

Urbanization[edit | edit source]

Ethnic Identities[edit | edit source]

Languages[edit | edit source]

Services[edit | edit source]

Law Enforcement[edit | edit source]

Emergency/Rescue[edit | edit source]

Health[edit | edit source]

Education[edit | edit source]

Religion[edit | edit source]

Traditional Practices[edit | edit source]

Culture[edit | edit source]

Literature[edit | edit source]

Clan Writings[edit | edit source]

Art[edit | edit source]

Totemic Carvings[edit | edit source]

Music[edit | edit source]

Media[edit | edit source]

Cuisine[edit | edit source]

Sport[edit | edit source]